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'''Neo Terra Prime II''' is one of the Original Planets settled by [[Human (Galaxa)|Humans]] within [[Galaxa]]. It is a utopian planet, as well as an socio-economic power. The planets artificial infrastructure blends harmoniously with the natural flora and fauna. Cities are designed to work with the natural ecology. Skyscrapers provide shelter and nesting for native avian species. Their are public amenities that double for both sentient and non-sentient life. Food is shared with fauna. The dead are cremated and the nutrients are put back into the ecosystem. [[Pacification Field|Pacification Fields]] allow predators to co-exist with prey and sentient species. Not a single part of a fauna carcass is wasted. Civilization has a reverse carbon footprint.
'''Neo Terra Prime II''' is one of the Original Planets settled by [[Human (Galaxa)|Humans]] within the [[Galaxa]] universe. Renowned as a utopian world and socio-economic powerhouse, Neo Terra Prime II is a living model of harmony between advanced technology and flourishing natural ecosystems. The planet is celebrated for its seamless blend of artificial infrastructure and indigenous flora and fauna, serving as a beacon for sustainable civilization throughout the [[Neo Terra Sector]].
 
{{Planet|name=Neo Terra Prime II|oed=nee-oh TERR-uh PRYM the second|ipa=ˈniː.oʊ ˈtɛr.ə ˈpraɪm ˈsek.ənd|image=NeoTerraPrimeII.jpg|caption-image=Eco-Arcology Skyline of Neo Terra Prime II|background=Original Human Utopian Settlement in Galaxa; a model of planetary sustainability and coexistence|universe=[[Galaxa]]|sector=[[Neo Terra Sector]]|system=(Up to you—add system name if defined)|type=[[Utopian Planet]], [[Socio-Economic Powerhouse]]|diameter=14,500 km|orbital_period=362 days|rotation_period=24 hours|gravity=1.04g (slightly above standard)|geography=Diverse; interconnected cities, mega-forests, wetlands, and mountains|terrain=Urban forests, green megacities, open prairies, protected wilderness reserves|climate=Temperate to subtropical, regulated by planetary climate control systems; no extreme weather|notable_locations=[[Cosmic Wench (Bar)]], Urban Wildlife Preserves, Harmony Spires, Central Consensus Hall|notable_features=Pacification Fields, sky-bridges, living buildings, city-integrated rivers, sentient garden districts|history=One of the first planets settled by humans in Galaxa; prototype of sustainable worldbuilding|discovery=Original Human Expansion Era, Galaxa|natives=[[Human (Galaxa)|Humans]], (other species as applicable)|role=Utopian model, sector capital, diplomatic hub, ecological sanctuary|population=~4 billion (estimate; edit as needed)|sentient_species=[[Human (Galaxa)|Humans]], (add others if applicable)|number_of_cities=32 major arcologies, hundreds of minor settlements|worker_groups=Ecologists, Engineers, Civic Designers, Peacekeepers, Artists, Agro-technicians|military_presence=Minimal; peacekeepers, planetary defense net|ecology=Complete biome integration; infrastructure supports flora, fauna, and sentient cohabitation|biology=Rich biodiversity; extensive conservation and species revival projects|flora=Towering arborium trees, bioluminescent mosses, nutrient-sharing gardens, native wildflowers|fauna=Urban-adapted avians, pollinators, mammalian grazers, cohabiting predator species (pacified)|environments=Urban-ecological hybrids, managed forests, constructed wetlands, floating gardens|ecosystems=Regenerative, closed-loop, multi-trophic, predator-prey balance via pacification fields|water=Abundant; clean rivers, artificial lakes, aquifers, rainwater catchments|water_coverage=58%|number_of_continents=5|logistics=Hyperloop, mag-lev transit, sky ferries, teleport pads|agriculture=Permaculture, vertical farming, shared food forests, aquaponics|exports=Agricultural knowledge, advanced green tech, renewable energy, cultural products|imports=Rare minerals, scientific data, offworld art|trade_routes=Main Galaxa interstellar network, eco-diplomatic trade corridors|transportation=Fully electrified, intermodal, accessible to sentient and non-sentient species|communications=Planetary meshnet, universal translators, quantum relays|economy=Post-scarcity; resource sharing, reputation-based exchange for luxury goods|currency=None for essentials; digital scrip for luxury/unique items|technology=Planetary AI, adaptive climate controls, integrated bio-architecture, pacification fields|industry=Green manufacturing, research, arts, cultural exports, ecological engineering|security=Civic peacekeepers, restorative justice, planetary defense grid}}
 
== Overview ==
From its earliest days, Neo Terra Prime II was envisioned as more than a colony: it is a '''paradise engineered for coexistence'''. The entire planetary society is founded on principles of ecological stewardship, shared prosperity, and radical inclusivity for all forms of life—sentient and non-sentient alike.
 
== Ecology and Infrastructure ==
Cities on Neo Terra Prime II are built to integrate with, not dominate, the surrounding environment. Skyscrapers and megastructures are designed to provide shelter and nesting grounds for native avian species. Public parks, transportation corridors, and urban amenities are purpose-built to serve both the planet’s human and non-human inhabitants.
 
* '''Pacification Fields'''—unique technological marvels—enable natural predators, prey, and sentient species to coexist peacefully. These fields gently suppress predatory instincts, allowing complex ecological webs to remain intact without daily violence.
* Food is grown and shared freely, with communal meals often attended by local fauna. There is no concept of “pest” species; all life is considered a participant in the planetary ecosystem.
 
== Society and Culture ==
The culture of Neo Terra Prime II reflects its utopian ideals. Society is post-scarcity, with all material needs provided for through renewable energy, synthetic biology, and closed-loop resource management.
 
* '''Reverse Carbon Footprint:''' The planet’s infrastructure actively absorbs more carbon than it emits, contributing to universal climate balance.
* '''Death Rites:''' Upon death, all sentient life is cremated, with the nutrients and minerals returned to the environment in carefully managed cycles.
* '''Zero Waste Ethic:''' No part of a fauna carcass is ever wasted; all remains are processed into useful resources or returned directly to the soil.
 
== Notable Locations ==
 
* '''Cosmic Whore:''' The most popular bar on the planet, operated by the charismatic [[Squat Lollipop]]. A favorite haunt for travelers, diplomats, and locals, the Cosmic Whore is famous for its ever-changing decor, rare liquors, and its role as an unofficial neutral ground for sector politics.
* '''Urban Wildlife Preserves:''' Massive sanctuaries woven through city districts, providing habitat for endangered species and research opportunities for xenobiologists.
* '''Community Plazas:''' Shared spaces where humans and other species gather for meals, celebrations, and cultural festivals.
 
== Notable Residents ==
 
* [[Bobby Goodbottoms]]: Legendary protector and local hero, bodyguard to Lady [[Aenja Tahrol]].
* [[Honey Goodbottoms]]: Renowned for her efforts in environmental education and community organizing.
* [[Squat Lollipop]]: Proprietor of the [[Cosmic Whore]], famed for his extravagant hospitality and wild tales.
* [[Aenja Tahrol]]: Youngest matriarch of the [[Tahrol Family]], regional diplomat and symbol of the planet’s progressive leadership.
 
== Government and Economy ==
Neo Terra Prime II operates under a '''council-based governance''', with representatives chosen from across the planet’s diverse biomes and population centers. Decision-making is collaborative, with consensus the preferred model, ensuring ecological and social considerations are balanced.
 
The economy is '''resource-sharing and post-scarcity''', with no formal currency for basic needs. High art, rare goods, and unique experiences are occasionally bartered or gifted, emphasizing communal well-being over accumulation of wealth.
 
== Technology and Sustainability ==
 
* '''Artificial Infrastructure:''' All human-made structures are designed to enhance, rather than replace, local ecosystems.
* '''Integrated Amenities:''' Water features, green roofs, and modular gardens are accessible to all species.
* '''Civic AI:''' Advanced planetary AIs coordinate ecological health, energy flow, and public services.
 
== Death, Legacy, and Renewal ==
Death is not an end, but a return. Cremated remains nourish the land; ancestral memory is celebrated in festivals and communal storytelling. '''Legacies are measured not by personal gain, but by lasting contributions to planetary health and harmony.'''
 
== Trivia ==
 
* Neo Terra Prime II’s wildlife has been known to “attend” concerts, with native songbirds frequently joining in with local orchestras.
* The Cosmic Whore is rumored to have once hosted a peace summit between rival factions, disguised as a drinking contest.
* Each citizen, regardless of species, is assigned a “life garden” upon birth—a patch of living earth whose health is tied to their own.
* There are no prisons; restorative justice and ecological service are preferred methods of reconciliation.
 
== See Also ==
 
* [[Galaxa]]
* [[Cosmic Wench (Bar)|Cosmic Whore (Bar)]]
* [[Aenja Tahrol]]
* [[Bobby Goodbottoms]]
* [[Squat Lollipop]]
* [[Pacification Fields]]
* [[Neo Terra Sector]]