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Stat Scaling: Difference between revisions

Cdjensen94
Cdjensen94 (talk | contribs) (Text replacement - "Meera Jenlek" to "Meera")
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Cdjensen94
Cdjensen94 (talk | contribs) (Text replacement - "Merrik Jenlek" to "Merrik")
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| [[Sherok]]        || 950–999    || Universe-shaping, reality-warping; only surpassed by Divinity
| [[Sherok]]        || 950–999    || Universe-shaping, reality-warping; only surpassed by Divinity
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| [[Divine]] ([[Meera]], [[Merrik Jenlek]]) || <div style="font-size: 2em">∞+</div> || True cosmological creators; stats are infinite, narrative only
| [[Divine]] ([[Meera]], [[Merrik]]) || <div style="font-size: 2em">∞+</div> || True cosmological creators; stats are infinite, narrative only
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* Some cultures in the [[Continuum Universes]] mythologize the stat scale itself, believing the “1,000” threshold is the “line between mortal and divinity.”
* Some cultures in the [[Continuum Universes]] mythologize the stat scale itself, believing the “1,000” threshold is the “line between mortal and divinity.”
* No living character has ever been recorded with a stat of 1,000, except for legendary appearances of [[Meera]] and [[Merrik Jenlek]].
* No living character has ever been recorded with a stat of 1,000, except for legendary appearances of [[Meera]] and [[Merrik]].


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]