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The [[Continuum Universes]] use a unified '''1–1,000 stat scale''' to measure the relative | {{DISPLAYTITLE:Continuum Universes Stat Scale (Revised Canon)}} | ||
The [[Continuum Universes]] use a unified '''1–1,000 stat scale''' to measure the relative abilities of all mortal beings. This scale establishes a consistent framework for Game Masters and authors, allowing comparisons between species, power classes, and legendary individuals without inflating values beyond mortal comprehension. | |||
'''True Divinity is not represented on the scale.''' | |||
Divine beings exist beyond measurement; they cannot be meaningfully quantified. | |||
== Overview == | == Overview == | ||
On the [[Stat Scale]], a value of '''1''' represents the | On the [[Stat Scale]], a value of '''1''' represents the lowest viable biological capacity. | ||
A value of '''1,000''' represents the *absolute limit of mortal existence*, approached only by mythical paragons or beings whose physical or spiritual structure is pushed to the brink of cosmic transition. | |||
Most sentient life—humans, common alien species, and even enhanced mortals—occupy the lower and mid tiers. Only a few ancient or engineered species reach Titanite-class levels. | |||
== Stat Tiers == | == Stat Tiers (Revised Canon) == | ||
{| class="wikitable" | {| class="wikitable" style="width:100%; text-align:center;" | ||
|+ '''Continuum Universes Stat Scaling Table''' | |+ '''Continuum Universes Stat Scaling Table''' | ||
! Tier/Example | ! Tier / Example !! Stat Range !! Description / Examples | ||
|- | |||
| '''Microfauna''' | |||
(bacteria, viruses) | |||
|| 1–5 || Minimal biological capability. | |||
|- | |- | ||
| | | '''Small Animals''' | ||
(rats, dogs, simple fauna) | |||
|| 10–30 || Baseline instinct-driven life. | |||
|- | |- | ||
| | | '''Human Child''' || 30–70 || Developing strength, coordination, and cognition. | ||
|- | |- | ||
| Human | | '''Average Adult Human''' || 80–120 || Baseline Terran human capability in most stats. | ||
|- | |- | ||
| | | '''Peak Human (Olympic)''' || 130–200 || World-record strength, speed, intellect, or endurance. | ||
|- | |- | ||
| | | '''Modern Valorîin''' || 200–300 || Stronger, faster, and more resilient than humans; psionically bonded. | ||
|- | |- | ||
| | | '''High Valorîin''' || 300–350 || Elite descendants; heroic physiology and disciplined psionics. | ||
|- | |- | ||
| | | '''Elder Valorîin''' || 350–400 (physical), 450–600 (Will) || Titanite-level supersoldiers; engineered apex mortals. | ||
|- | |- | ||
| | | '''Sherok''' || 350–600 || Flame-law wielders; High Titanite-class beings, but not cosmic. | ||
|- | |- | ||
| | | '''Prime Sherok''' || 500–750 || Sherok with awakened spirit ancestry; Peak Titanite. | ||
|- | |- | ||
| | | '''First-Flames (Incarnated)''' || 400–900 (varies by vessel) || Weakened spiritual beings bound to flesh; proto-cosmic potential but mortally limited. | ||
|- | |||
| '''First-Flames (Spirit Form)''' || Not measurable || Near-Divine spiritual forces; cannot be quantified. | |||
|- | |||
| '''True Divine''' | |||
([[Meera]], [[Merrik]]) | |||
|| <div style="font-size: 1.5em">∞</div> | |||
|| Exist entirely beyond the scale; creators, not mortals. | |||
|} | |} | ||
== Stat | == Stat Definitions == | ||
The Continuum Stat System uses seven attributes: | |||
* '''Strength''' — Raw physical force: lifting, striking power, mass displacement. | |||
* '''Dexterity''' — Agility, coordination, balance, reflex precision. | |||
* '''Strength''' — | * '''Senses''' — Perception, awareness, sensitivity, psionic detection. | ||
* '''Dexterity''' — Agility, | * '''Intelligence''' — Learning speed, problem-solving, reasoning, strategy. | ||
* '''Constitution''' — Endurance, durability, resistance to harm or fatigue. | |||
* '''Senses''' — | * '''Wit''' — Social acuity, cleverness, charisma, adaptability. | ||
* '''Intelligence''' — | * '''Will''' — Mental resilience, emotional stability, psionic fortitude. | ||
* ''' | |||
* ''' | |||
* '''Will''' — Mental resilience, | |||
== How to Assign Stats == | == How to Assign Stats == | ||
# '''Determine Tier:''' Mortal, Enhanced, Titanite, Spirit-Ancestor, or Divine. | |||
# '''Select Range:''' Choose the typical range from the table above. | |||
# '''Adjust for Traits:''' Add or subtract based on biology, psionics, training, or narrative feats. | |||
# '''Finalize by Intent:''' Stats reflect story function more than strict math. | |||
== Examples (Corrected) == | |||
* '''Average Human:''' 80–120 in most stats. | |||
* '''Peak Human (Eddie Hall):''' 190–200 Strength, 150–180 Constitution, 100–120 elsewhere. | |||
* '''Average Human:''' | * '''Modern Valorîin:''' 200–300 in physicals, 200–350 Will. | ||
* '''Eddie Hall | * '''High Valorîin (Hero Class):''' 300–350 Strength, 260–340 Constitution, 300–450 Will. | ||
* '''Modern | * '''Elder Valorîin:''' | ||
* '''High | *Strength 350–400*, | ||
* '''Elder | *Dex 150–200*, | ||
* '''Sherok ( | *Senses 250–300*, | ||
* '''True Divine:''' | *Int 140–200*, | ||
*Con 300–400*, | |||
*Wit 80–120*, | |||
*Will 450–600 (700 ancient)*. | |||
* '''Sherok:''' 350–600 across stats; powerful but not cosmic. | |||
* '''Prime Sherok:''' 500–750; peak Titanite. | |||
* '''First-Flames (Incarnated):''' 400–900 depending on vessel stability. | |||
* '''First-Flames (Spirit Form):''' Not stattable. | |||
* '''True Divine:''' ∞; stats do not apply. | |||
== Design Note == | == Design Note == | ||
The scale is '''logarithmic'''. | |||
A stat of 400 is not “four times” a human 100 — it is a fundamentally different order of magnitude. | |||
Crossing 600 places a being into Titanite-tier. | |||
Crossing 900 approaches the mortal limit. | |||
== See Also == | == See Also == | ||
* [[ | * [[Universal Stat System]] | ||
* [[ | * [[Valorîin]] | ||
* [[Elder | * [[Elder Valorîin]] | ||
* [[Sherok]] | * [[Sherok]] | ||
* [[ | * [[First-Flames]] | ||
* [[ | * [[TTRPG Mechanics]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
[[Category:Continuum Universes]] | |||