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Cdjensen94 (talk | contribs) (Created page with "{{Occupation |name = |type = |associated_worlds = |focus = |symbol = |status = |title=Carpenter|universe=Continuum Universes|duties=Construction, repair, sacred woodcraft|roles=Crafting and Artisan|notables=Jovanah|tools=Hammer, Nails, Planer, Saw, Sander|attire=Mask, Apron, Gloves (Optional), Casualwear|training=Apprenticeship}} The '''Carpenter''' is a master of shaping the living essence of matter—chiefly wood, though on some worlds the term extends t...")
 
 
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{{Occupation
{{Occupation
|name =
|title=Carpenter
|type =
|universe=[[Continuum Universes]]
|associated_worlds =
|duties=Construction, repair, sacred woodcraft
|focus =
|roles=Crafting and Artisan
|symbol =
|notables=[[Jovanah]]
|status =
|tools=Hammer, Nails, Planer, Saw, Sander
|title=Carpenter|universe=[[Continuum Universes]]|duties=Construction, repair, sacred woodcraft|roles=Crafting and Artisan|notables=[[Jovanah]]|tools=Hammer, Nails, Planer, Saw, Sander|attire=Mask, Apron, Gloves (Optional), Casualwear|training=Apprenticeship}}
| image = CarpenterGuild.jpg
| caption = Midheim carpenter working with a [[Synthwood]] frame.
| affiliation = [[Guild of the Last Grain]]
| associated_materials = Wood, [[Synthwood]], Resin
| notable_figures = [[Jovanah]]
| category = Crafts and Trades
|attire=Mask, Apron, Gloves (Optional), Workwear
|training=Apprenticeship
}}


The '''Carpenter''' is a master of shaping the living essence of matter—chiefly wood, though on some worlds the term extends to any artisan who “grows form from grain.” In the agrarian cultures of [[Lethurèa]], carpenters are seen not merely as builders, but as '''co-creators''' with the gods of craft. Each joint and beam is a prayer rendered solid.
'''Carpenters''' are skilled craftspeople who design, shape, and assemble wooden structures, furnishings, and instruments across the [[Continuum Universes]]. Their work spans from practical construction to refined artistry, depending on regional traditions and available materials.


Among the [[Valorèin]], carpenters hold a dual meaning. Those who shape wood are respected for preserving ancient architectural methods that resist the corrosion of ætheric winds. Yet in myth, “Carpenter” is also a title of divine lineage—one who rebuilds worlds after cataclysm, or who repairs the bodies of the fallen using living timber and spirit sap. Some valorik sects call such figures ''Soulwrights''.
== Overview ==
A carpenter’s craft is defined by precision and structural understanding. Whether erecting timber frameworks, repairing dwellings, or producing fine cabinetry, carpenters combine manual skill with technical knowledge of wood behavior — grain direction, tension, moisture content, and resilience.


On industrial worlds like [[Galaxa]], carpenters have evolved into '''material technologists''', designing hybrid structures that fuse organic fibers with arcanotech alloys. Their guilds often work alongside [[Engineers]] and [[Runesmiths]], bridging physical and metaphysical craft.
In [[Midheim]], carpentry remains a respected and well-regulated trade under the [[Guild of the Last Grain]]. Apprentices undergo multi-year training in joinery, measurement, and finishing before earning journeyman certification. Guild records emphasize safety, resource conservation, and adaptability to new materials.


== Cultural Notes ==
== Materials and Methods ==
* The Guild of the Last Grain in [[Midheim]] maintains that every plank “remembers the forest.” Their initiates must carve their first work from a single living tree that consents to the felling through ritual.
Traditional carpentry employs common and renewable woods native to the region — oak, pine, and ash are preferred for their strength and availability. Valorîin culture discourages the harvesting of rare or endangered trees except for ceremonial use, reflecting an ethic of sustainable resource management rather than mysticism. 
* Valorèin carpenters bless each finished creation with a ''Touch of Renewal''—a ritual that allegedly extends an object’s spiritual endurance.
 
Modern carpenters increasingly integrate '''[[Synthwood]]s''', engineered composites developed from plant cellulose and synthetic resins. [[Synthwood]]s mimic natural grain while offering improved resistance to rot, compression, and temperature variation. In advanced cities of Midheim and the wider Continuum, [[Synthwood]] structures have become standard in public architecture, shipbuilding, and modular housing.
 
Typical tools include:
* '''Chisels and planes''' – for shaping and smoothing surfaces.
* '''Joiner’s hammers and pegs''' – for structural assembly without nails.
* '''Arc-saws''' – powered tools for precision cutting, though banned in protected forest zones.
* '''Resin-bond presses''' – used in [[Synthwood]] fabrication.
 
== The Guild of the Last Grain ==
The [[Guild of the Last Grain]] is Midheim’s primary carpenters’ guild, maintaining both craftsmanship standards and forest-use quotas. Membership is required for commercial woodwork within city limits. 
 
The Guild motto, *“Every plank remembers the forest,”* is taken less as theology than as professional philosophy — a reminder that every resource carries environmental cost. Guild charters enforce mandatory replanting for every licensed harvest, and fines for waste or unregistered felling. 
 
The Guild also manages workshops, material storage, and training programs, often cooperating with urban engineers and architects on public projects such as bridges, airship docks, and civic halls.
 
== Role in Society ==
Carpenters are essential in construction, maintenance, and manufacturing throughout the Continuum. Their work supports not only architecture but also transportation — airframes, ship hulls, and even components of early mechanical automata rely on precision joinery. 
 
Many rural carpenters specialize in agricultural infrastructure: granaries, mills, and irrigation sluices. Urban carpenters, by contrast, often work in modular [[Synthwood]] and composite frameworks, merging traditional design with industrial precision.
 
In Valorîin settlements, carpenters are known for combining functional durability with restrained aesthetics — polished surfaces, symmetrical joints, and subtle geometric inlays rather than ornamentation.


== Trivia ==
== Trivia ==
* In the Book of Sparks ([[Lethurèa]]n canon), the “First Carpenter” was said to have built the walls between worlds.
* [[Jovanah]] spent his early mortal life as a carpenter; some guilds cite his craftsmanship as an example of diligence rather than divinity. 
* A proverb among the [[Aenorian]]s states: ''“The carpenter knows the patience of gods.”''
* [[Valorîin]] carpenters avoid using “rare” woods such as [[Lûmol Tree]] or [[Vâlen Tree]], reserving them for sanctioned ceremonial or archival works.
* [[Synthwood]] originally entered Guild use through trade with [[Galaxa]] engineers, though some traditionalists argue it lacks the “temper” of real timber.


== References ==
== References ==
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[[Category:Occupations]]
[[Category:Occupations]]
[[Category:Artisans]]
[[Category:Crafts and Trades]]
[[Category:Lethurèa]]
[[Category:Continuum Universes]]
[[Category:Galaxa]]

Latest revision as of 13:27, 30 October 2025


Carpenters are skilled craftspeople who design, shape, and assemble wooden structures, furnishings, and instruments across the Continuum Universes. Their work spans from practical construction to refined artistry, depending on regional traditions and available materials.

Overview

A carpenter’s craft is defined by precision and structural understanding. Whether erecting timber frameworks, repairing dwellings, or producing fine cabinetry, carpenters combine manual skill with technical knowledge of wood behavior — grain direction, tension, moisture content, and resilience.

In Midheim, carpentry remains a respected and well-regulated trade under the Guild of the Last Grain. Apprentices undergo multi-year training in joinery, measurement, and finishing before earning journeyman certification. Guild records emphasize safety, resource conservation, and adaptability to new materials.

Materials and Methods

Traditional carpentry employs common and renewable woods native to the region — oak, pine, and ash are preferred for their strength and availability. Valorîin culture discourages the harvesting of rare or endangered trees except for ceremonial use, reflecting an ethic of sustainable resource management rather than mysticism.

Modern carpenters increasingly integrate Synthwoods, engineered composites developed from plant cellulose and synthetic resins. Synthwoods mimic natural grain while offering improved resistance to rot, compression, and temperature variation. In advanced cities of Midheim and the wider Continuum, Synthwood structures have become standard in public architecture, shipbuilding, and modular housing.

Typical tools include:

  • Chisels and planes – for shaping and smoothing surfaces.
  • Joiner’s hammers and pegs – for structural assembly without nails.
  • Arc-saws – powered tools for precision cutting, though banned in protected forest zones.
  • Resin-bond presses – used in Synthwood fabrication.

The Guild of the Last Grain

The Guild of the Last Grain is Midheim’s primary carpenters’ guild, maintaining both craftsmanship standards and forest-use quotas. Membership is required for commercial woodwork within city limits.

The Guild motto, *“Every plank remembers the forest,”* is taken less as theology than as professional philosophy — a reminder that every resource carries environmental cost. Guild charters enforce mandatory replanting for every licensed harvest, and fines for waste or unregistered felling.

The Guild also manages workshops, material storage, and training programs, often cooperating with urban engineers and architects on public projects such as bridges, airship docks, and civic halls.

Role in Society

Carpenters are essential in construction, maintenance, and manufacturing throughout the Continuum. Their work supports not only architecture but also transportation — airframes, ship hulls, and even components of early mechanical automata rely on precision joinery.

Many rural carpenters specialize in agricultural infrastructure: granaries, mills, and irrigation sluices. Urban carpenters, by contrast, often work in modular Synthwood and composite frameworks, merging traditional design with industrial precision.

In Valorîin settlements, carpenters are known for combining functional durability with restrained aesthetics — polished surfaces, symmetrical joints, and subtle geometric inlays rather than ornamentation.

Trivia

  • Jovanah spent his early mortal life as a carpenter; some guilds cite his craftsmanship as an example of diligence rather than divinity.
  • Valorîin carpenters avoid using “rare” woods such as Lûmol Tree or Vâlen Tree, reserving them for sanctioned ceremonial or archival works.
  • Synthwood originally entered Guild use through trade with Galaxa engineers, though some traditionalists argue it lacks the “temper” of real timber.

References