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The Curse (Valorèin): Difference between revisions

imported>Christian D Jensen
m Christian D Jensen moved page The Curse (Lethurèa) to The Curse (Valorèin)
imported>Christian D Jensen
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[[File:Drothoka.jpg|alt=Drothoka.jpg|thumb|384x384px|Rampant Valorèin Male]]
[[File:Drothoka.jpg|alt=Drothoka.jpg|thumb|384x384px|Rampant Valorèin Male]]
== The Curse ==
== The Curse ==
'''The Curse''' is a vampiric affliction placed upon the [[Valorèin/High Valorèin|High Valorèin]] following their rebellion against the [[Sherok]]. This tragic legacy affects adult Valorèin, forcing them to consume blood for survival. While once a proud and pure race, the High Valorèin's defiance led to their fall, the ravaging of their society, and enslavement under the [[Malisik]] and [[Morai|Malismorai]] overlords.
'''The Curse''' is a vampiric affliction placed upon the [[Valorèin/High Valorèin|High Valorèin]] following their rebellion against the [[Sherok]]. This tragic legacy affects adult Valorèin, forcing them to consume blood for survival. While once a proud and pure race, the [[High Valorèin|High Valorèin's]] defiance led to their fall, the ravaging of their society, and enslavement under the [[Malisik]] and [[Morai|Malismorai]] and his other overlords.


=== Origins ===
=== Origins ===
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=== The Shemèin ===
=== The Shemèin ===
Valorèin who become '''[[Shemèin]]''' do not merely succumb to the Curse—they embrace it. By giving in to "the creature," they willingly surrender to the darker aspects of their being. These individuals forsake [[The Call of Itslémwé|The Call of Itslémwé]], the guiding force of the afterlife, and instead embrace the abyssal darkness of [[Gozog’nok]].
Valorèin who become '''[[Shemèin]]''' do not merely succumb to the Curse—they embrace it. By giving in to "the creature," they willingly surrender to the darker aspects of their being. These individuals forsake [[Call of Itslémwé|The Call of Itslémwé]], the guiding force of the afterlife, and instead embrace the abyssal darkness of [[Gozog’nok]].


* '''Transformation''': Shemèin lose their psionic bond to the [[Vistrum]], cutting them off from the emotional and sensory connection shared by other Valorèin.
* '''Transformation''': Shemèin lose their psionic bond to the [[Vistrum]], cutting them off from the emotional and sensory connection shared by other Valorèin.
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The Curse has no easy cure, but there are two known methods to mitigate its effects:
The Curse has no easy cure, but there are two known methods to mitigate its effects:
* '''[[The Ulèum]]''': An intimate bonding ritual that strengthens the connection between two mates of [[Valorik Species]] or [[Near-Valorik Species]]. This practice is considered both sacred and taboo.
* '''[[The Ulèum]]''': An intimate bonding ritual that strengthens the connection between two mates of [[Valorik Species]] or [[Near-Valorik Species]]. This practice is considered both sacred and taboo.
* '''The Binding''': A mystical ceremony that intertwines the minds and souls of two individuals, creating a deep spiritual bond known as the [[The Soul-Tether]]. Bound individuals are resistant to the Curse's ravages.
* '''The Binding''': A mystical ceremony that intertwines the minds and souls of two individuals, creating a deep spiritual bond known as the [[Soul-Tether]]. Bound individuals are resistant to the Curse's ravages.


=== Cultural Impact ===
=== Cultural Impact ===
The Curse profoundly shapes Valorèin society:
The Curse profoundly shapes Valorèin society:
* '''Spiritual Struggles''': Valorèin view the Curse as a test of their will and character, striving to resist the lure of bloodlust and maintain their connection to [[The Call of Itslémwé|The Call]].
* '''Spiritual Struggles''': Valorèin view the Curse as a test of their will and character, striving to resist the lure of bloodlust and maintain their connection to [[Call of Itslémwé|The Call]].
* '''Taboos and Traditions''': Rituals like [[The Ulèum]] are often seen as relics of an ancient past, while [[The Binding]] remains a cornerstone of their cultural identity.
* '''Taboos and Traditions''': Rituals like [[The Ulèum]] are often seen as relics of an ancient past, while [[The Binding]] remains a cornerstone of their cultural identity.
* '''Division and Fear''': Those who accept the Curse and become [[Shemèin]] are regarded as traitors to their kind, an enduring reminder of the sins of their ancestors.
* '''Division and Fear''': Those who accept the Curse and become [[Shemèin]] are regarded as traitors to their kind, an enduring reminder of the sins of their ancestors.