The Curse (Valorîin): Difference between revisions
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| type=Supernatural, Bloodline, Psionic | | type=Supernatural, Bloodline, Psionic | ||
| universe=[[Lethurîa]] | | universe=[[Lethurîa]] | ||
| affected_species=[[Valorîin]], [[ | | affected_species=[[Valorîin]], [[Shemîin]], [[Zekarin]] | ||
| origin=Placed upon the [[High Valorîin]] by the [[Sherok]] as retribution for their rebellion | | origin=Placed upon the [[High Valorîin]] by the [[Sherok]] as retribution for their rebellion | ||
| cause=Genetic affliction, triggered at maturity | | cause=Genetic affliction, triggered at maturity | ||
| symptoms=Blood dependency, heightened senses, psionic instability, risk of [[Rampancy]] | | symptoms=Blood dependency, heightened senses, psionic instability, risk of [[Rampancy]] | ||
| cure=None (Only mitigated through Soul-Tethering or controlled feeding) | | cure=None (Only mitigated through Soul-Tethering or controlled feeding) | ||
| notable_cases=Various [[ | | notable_cases=Various [[Shemîin]] and Rampant [[Valorîin]] | ||
|caption-image1=Rampant Male Valorîin|counter_measures=Regular blood consumption, [[The Binding (Valorîin)|Binding Ritual]], [[The Ûlîum]]}} | |caption-image1=Rampant Male Valorîin|counter_measures=Regular blood consumption, [[The Binding (Valorîin)|Binding Ritual]], [[The Ûlîum]]}} | ||
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** Eventual death | ** Eventual death | ||
== The | == The Shemîin == | ||
Valorîin who become '''[[ | Valorîin who become '''[[Shemîin]]''' do not merely succumb to '''the Curse'''—they embrace it. By giving in to "the creature," they willingly surrender to the darker aspects of their being. These individuals forsake [[Call of It'slâmwâ|The Call of It'slâmwâ]], the guiding force of the afterlife, and instead embrace the abyssal darkness of [[Gozog'nok]]. | ||
* '''Transformation''': | * '''Transformation''': Shemîin lose their psionic bond to the [[Vistrum]], cutting them off from the emotional and sensory connection shared by other [[Valorîin]]. | ||
* '''Unholy Cost''': While they gain increased mental power, this comes at the cost of their humanity, physical strength, compassion, and morality. | * '''Unholy Cost''': While they gain increased mental power, this comes at the cost of their humanity, physical strength, compassion, and morality. | ||
* '''Exile and Danger''': | * '''Exile and Danger''': Shemîin are seen as a grave threat to Valorîin society. Most are exiled or hunted, as their acceptance of the Curse makes them dangerous and an affront to their culture. | ||
== Alleviation == | == Alleviation == | ||
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* '''Spiritual Struggles''': Valorîin view the Curse as a test of their will and character, striving to resist the lure of bloodlust and maintain their connection to [[Call of It'slâmwâ|The Call]]. | * '''Spiritual Struggles''': Valorîin view the Curse as a test of their will and character, striving to resist the lure of bloodlust and maintain their connection to [[Call of It'slâmwâ|The Call]]. | ||
* '''Taboos and Traditions''': Rituals like [[The Ûlîum]] are often seen as relics of an ancient past, while [[The Binding (Valorîin)|The Binding]] remains a cornerstone of their cultural identity. | * '''Taboos and Traditions''': Rituals like [[The Ûlîum]] are often seen as relics of an ancient past, while [[The Binding (Valorîin)|The Binding]] remains a cornerstone of their cultural identity. | ||
* '''Division and Fear''': Those who accept the Curse and become [[ | * '''Division and Fear''': Those who accept the Curse and become [[Shemîin]] are regarded as traitors to their kind, an enduring reminder of the sins of their ancestors. | ||
== Trivia == | == Trivia == | ||