Kroetar: Difference between revisions
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Kroetar can only be activated by select races attuned to [[Din]] and the spiritual flow of the [[Universal Law (Lethurèa)|Universal Order]]: | Kroetar can only be activated by select races attuned to [[Din]] and the spiritual flow of the [[Universal Law (Lethurèa)|Universal Order]]: | ||
* [[ | * [[Valorik|Valorik Species]] | ||
* [[Sherok]] | * [[Sherok]] | ||
* [[Free Species]] aligned with Din | * [[Free Species]] aligned with Din | ||
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== Variants and Limitations == | == Variants and Limitations == | ||
Kroetar do not vary in physical design or construction. Only the coordinate symbols differ. There are no known "heretical" copies, though the [[Malisik]] have attempted to mimic them in the form of [[Malisik Circles]] for communion with [[Malis]], but these are crude, impermanent mockeries. | Kroetar do not vary in physical design or construction. Only the coordinate symbols differ. There are no known "heretical" copies, though the [[Malisik]] have attempted to mimic them in the form of [[Malisik Circles]] for communion with [[Malis]], but these are crude, impermanent mockeries. | ||
== Interference, Alternatives, and Voyd Phenomena == | |||
The ancient Kroetar work by connecting to hidden [[Voyd Conduits]] that flow beneath the fabric of [[Yedistren]]. These conduits allow physical matter to be transported across vast distances to other Kroetar or to the highly unstable [[Voyd Nexus|Voyd Nexi]]. | |||
=== Malisik Interference === | |||
While the [[Malisik]] cannot use Kroetar, they have developed [[Voyd Jammer|Voyd Jammers]]—terrible constructs designed to disrupt the [[Voyd Conduits]] and prevent [[Free Species]] armies from marching through active Kroetar networks during times of war. These devices temporarily sever the spatial link, forcing armies to travel through more dangerous or time-consuming routes. | |||
=== Rift Gate Technology === | |||
Civilizations that rely heavily on synthetic and technological infrastructure, such as the [[Tèran]] and [[Tekarin]], have created their own crude approximation of Kroetar: the [[Rift Gate]]. Rift Gates do not require spiritual attunement to operate but are vastly inferior in reliability and safety. They function by forcibly tearing open localized connections to the [[Voyd Conduits]], enabling transit between worlds. | |||
=== Voyd Storms === | |||
Kroetar can also be rendered dormant for weeks during rare cosmic events known as [[Voyd Storm|Voyd Storms]]. These storms destabilize the [[Voyd Conduits]] network across entire sectors of Yedistren, creating pockets of inaccessibility. Only when the [[Voyd Storm|Voyd Storms]] dissipate can normal Kroetar functionality resume. | |||
== Cultural Importance == | == Cultural Importance == |