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== Overview ==
== Overview ==
The universe of '''Aerenda''' is a captivating fusion of cyberpunk technology, ancient magic, and cosmic mythology. Forged by the divine beings '''[[Ontea]]''' and '''[[Medriel]]''', Aerenda is a multiverse of interconnected realms, where the struggle between light and shadow shapes the fate of gods and mortals alike. From the radiant halls of Celestia to the shadowy depths of [[Drekoria]], Aerenda’s landscapes are as diverse as its stories.
The universe of '''Aerenda''' is a captivating fusion of cyberpunk technology, ancient magic, and cosmic mythology. Forged by the divine beings '''[[Ontea]]''' and '''[[Medriel]]''', Aerenda is a multiverse of interconnected realms, where the struggle between light and shadow shapes the fate of gods and mortals alike. From the radiant halls of Celestia to the shadowy depths of [[Drekoria]], Aerenda's landscapes are as diverse as its stories.
A cornerstone of Aerenda’s science-fantasy identity is the blend of futuristic advancements and mystical forces. The '''Elfia''', masters of stellar magic and star-spanning technology, govern an intergalactic empire, while the '''Anthria''' balance tribal spirituality with industrial ingenuity. In Aerenda, laser rifles coexist with enchanted swords, and cosmic starships harness energy from the magical realm of [[Aetheria]]. This duality defines both its civilizations and its conflicts.
A cornerstone of Aerenda's science-fantasy identity is the blend of futuristic advancements and mystical forces. The '''Elfia''', masters of stellar magic and star-spanning technology, govern an intergalactic empire, while the '''Anthria''' balance tribal spirituality with industrial ingenuity. In Aerenda, laser rifles coexist with enchanted swords, and cosmic starships harness energy from the magical realm of [[Aetheria]]. This duality defines both its civilizations and its conflicts.
At the heart of Aerenda is its Cycle of Rebirth, a divine law guiding all mortal souls through three lives to prove their worth. The choices of its inhabitants ripple across its realms, as champions rise, artifacts are forged, and factions vie for dominance. In this universe, every thread of magic and machine weaves into the grand tapestry of Aerenda’s ever-evolving destiny.
At the heart of Aerenda is its Cycle of Rebirth, a divine law guiding all mortal souls through three lives to prove their worth. The choices of its inhabitants ripple across its realms, as champions rise, artifacts are forged, and factions vie for dominance. In this universe, every thread of magic and machine weaves into the grand tapestry of Aerenda's ever-evolving destiny.


==Pantheons of Aerenda==
==Pantheons of Aerenda==
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*Amara's Veil (Amara, Goddess of Mercy): A shimmering cloak that heals allies and protects the wearer from harm.
*Amara's Veil (Amara, Goddess of Mercy): A shimmering cloak that heals allies and protects the wearer from harm.
*Chrono Sigil (Ildor, God of Time and Order): A bracer that can slow or accelerate time in brief bursts.
*Chrono Sigil (Ildor, God of Time and Order): A bracer that can slow or accelerate time in brief bursts.
*Arandar’s Beacon (God of Peace and Faith): A radiant staff that pacifies foes and strengthens allies' resolve.
*Arandar's Beacon (God of Peace and Faith): A radiant staff that pacifies foes and strengthens allies' resolve.
*Felimar’s Aegis (God of Fatherhood and Heroes): An indestructible shield that inspires those who stand behind it.
*Felimar's Aegis (God of Fatherhood and Heroes): An indestructible shield that inspires those who stand behind it.
*Tetria’s Mirrorblade (Goddess of Beauty and Seduction): A sword that mesmerizes foes with illusions of their deepest desires.
*Tetria's Mirrorblade (Goddess of Beauty and Seduction): A sword that mesmerizes foes with illusions of their deepest desires.
===Dark Pantheon Artifacts===
===Dark Pantheon Artifacts===
*Melakor’s Crown (God of Domination and Control): A blackened helm that enslaves the minds of others.
*Melakor's Crown (God of Domination and Control): A blackened helm that enslaves the minds of others.
*Fithril’s Grimoire (Goddess of the Undead and Cannibalism): A book bound in flesh, allowing the user to raise and command the dead.
*Fithril's Grimoire (Goddess of the Undead and Cannibalism): A book bound in flesh, allowing the user to raise and command the dead.
*Griborg’s Warbrand (God of Destruction and Chaos): A massive, jagged weapon that destabilizes reality with each swing.
*Griborg's Warbrand (God of Destruction and Chaos): A massive, jagged weapon that destabilizes reality with each swing.
*Alinkar’s Coin (God of Tricks and Deals): A cursed coin that grants great wealth and fortune, but at unpredictable and often deadly costs.
*Alinkar's Coin (God of Tricks and Deals): A cursed coin that grants great wealth and fortune, but at unpredictable and often deadly costs.
== Major Species of Aerenda ==
== Major Species of Aerenda ==


=== '''[[Human (Aerenda)|Humans]] ([[Mania]])''' – ''The Exiled Innovators'' ===
=== '''[[Human (Aerenda)|Humans]] ([[Mania]])''' – ''The Exiled Innovators'' ===
Once believed to be natives of '''[[Mideria]]''', humanity’s origins are shrouded in mystery. Ancient ruins scattered across distant worlds suggest that humans once warred against the '''[[Elfia]]''' and, after their defeat, were exiled to [[Mideria]].
Once believed to be natives of '''[[Mideria]]''', humanity's origins are shrouded in mystery. Ancient ruins scattered across distant worlds suggest that humans once warred against the '''[[Elfia]]''' and, after their defeat, were exiled to [[Mideria]].


* '''Culture''': Diverse and adaptable, ranging from corporate elites in neon-lit megacities to tribal communities in remote regions.
* '''Culture''': Diverse and adaptable, ranging from corporate elites in neon-lit megacities to tribal communities in remote regions.
* '''Religion''': Most worship the '''Light Gods''', though underground cults dedicated to the '''Dark Gods''' quietly grow.
* '''Religion''': Most worship the '''Light Gods''', though underground cults dedicated to the '''Dark Gods''' quietly grow.
* '''Legacy''': Ruins on other planets hint that fragments of humanity’s once-great empire still linger, waiting to be rediscovered.
* '''Legacy''': Ruins on other planets hint that fragments of humanity's once-great empire still linger, waiting to be rediscovered.


=== '''[[Elf (Aerenda)|Elves]] ([[Elfia]])''' – ''The Starlight Seekers'' ===
=== '''[[Elf (Aerenda)|Elves]] ([[Elfia]])''' – ''The Starlight Seekers'' ===
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===[[Mortus]] – The Mortal Plane===
===[[Mortus]] – The Mortal Plane===
The material plane where physical life thrives. [[Mideria]], the most prominent world in [[Mortus]], was sculpted to house [[Ontea]] and [[Medriel]]’s Spirit Children in mortal form. [[Mortus]] is a realm of life, death, and rebirth, where souls are tested and shaped by their experiences.
The material plane where physical life thrives. [[Mideria]], the most prominent world in [[Mortus]], was sculpted to house [[Ontea]] and [[Medriel]]'s Spirit Children in mortal form. [[Mortus]] is a realm of life, death, and rebirth, where souls are tested and shaped by their experiences.


===The Spirit Tribes of Creation===
===The Spirit Tribes of Creation===
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==The First War of Aerenda==
==The First War of Aerenda==
As the Drekia’s darker kin grew restless, ancient resentments stirred. Whispers from Drekoria reached Mortus, twisting the hearts of mortals. Divisions among the tribes deepened.
As the Drekia's darker kin grew restless, ancient resentments stirred. Whispers from Drekoria reached Mortus, twisting the hearts of mortals. Divisions among the tribes deepened.


The [[Elfia]] and [[Mania]] grew wary of the [[Drekia]], blaming them for the creeping darkness.
The [[Elfia]] and [[Mania]] grew wary of the [[Drekia]], blaming them for the creeping darkness.
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At the foundation of Aerenda lies the unbreakable law of the Cycle of Rebirth, established by the creators [[Ontea]] and [[Medriel]]. Every soul is bound to this cycle, destined to live, die, and be reborn until they fulfill their divine purpose.
At the foundation of Aerenda lies the unbreakable law of the Cycle of Rebirth, established by the creators [[Ontea]] and [[Medriel]]. Every soul is bound to this cycle, destined to live, die, and be reborn until they fulfill their divine purpose.


Each soul must complete three virtuous lives to ascend into [[Ontea]] and [[Medriel]]’s Kingdom in [[Celestia]]. There is no limit to how many times a soul may be reborn—be it a fourth, fifth, or even a hundredth life—until they succeed. Only when a soul has lived three good lives will it transcend mortality.
Each soul must complete three virtuous lives to ascend into [[Ontea]] and [[Medriel]]'s Kingdom in [[Celestia]]. There is no limit to how many times a soul may be reborn—be it a fourth, fifth, or even a hundredth life—until they succeed. Only when a soul has lived three good lives will it transcend mortality.


But this cycle is not infinite.
But this cycle is not infinite.
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Upon death, every soul is judged. If they have yet to fulfill three good lives, they are sent back to Mortus to begin anew.
Upon death, every soul is judged. If they have yet to fulfill three good lives, they are sent back to Mortus to begin anew.
Each reincarnation brings subtle echoes of past lives—faint instincts, emotions, or talents—but the soul must face fresh challenges in every form it takes.
Each reincarnation brings subtle echoes of past lives—faint instincts, emotions, or talents—but the soul must face fresh challenges in every form it takes.
Whether born into poverty or royalty, peace or war, every life is a new chance to prove one’s worth.
Whether born into poverty or royalty, peace or war, every life is a new chance to prove one's worth.
There are no shortcuts, no bargains. Every soul must walk this path alone.
There are no shortcuts, no bargains. Every soul must walk this path alone.


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[[Kael Varyn]], the Exiled Blade
[[Kael Varyn]], the Exiled Blade
The High Marshal who led the Humans during the First War in Heaven was given a second chance after centuries in Celestia. He returned as a Champion of Balance, wielding a blade of starlight to hunt those who would reignite the ancient war. Some say he walks Mideria still, watching for signs of the Dark Gods’ return.
The High Marshal who led the Humans during the First War in Heaven was given a second chance after centuries in Celestia. He returned as a Champion of Balance, wielding a blade of starlight to hunt those who would reignite the ancient war. Some say he walks Mideria still, watching for signs of the Dark Gods' return.


[[Veyla]], the Shattered Herald
[[Veyla]], the Shattered Herald