Modern Valorîin: Difference between revisions
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The only cure for the Curse is [[The Ulèum]] or being bound or turned into lifemates. | The only cure for the Curse is [[The Ulèum]] or being bound or turned into lifemates. | ||
=== [[ | === [[Shemîin]] === | ||
These vile beings are what happens to Valorîin that accept the curse. They give into "the creature" as it is referred to by most Valorîin. They become vampires, never feeling [[Call of It'slâmwâ|The Call]] only the darkness of [[Gozog'nok]]. | These vile beings are what happens to Valorîin that accept the curse. They give into "the creature" as it is referred to by most Valorîin. They become vampires, never feeling [[Call of It'slâmwâ|The Call]] only the darkness of [[Gozog'nok]]. | ||
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* Star-Bound Nomads: Many Valorîin families are intergalactic farmers, managing megacorporations that span entire continents on alien planets. | * Star-Bound Nomads: Many Valorîin families are intergalactic farmers, managing megacorporations that span entire continents on alien planets. | ||
* Psionic Betrayal: Deviants who suppress or sever their Vistrum bond become dangerous rogues, sometimes serving the Malisik Horde. | * Psionic Betrayal: Deviants who suppress or sever their Vistrum bond become dangerous rogues, sometimes serving the Malisik Horde. | ||
* Historical Heroes: [[Merik Teslek]], a Valorîin protagonist, survives grueling military training to become a legendary | * Historical Heroes: [[Merik Teslek]], a Valorîin protagonist, survives grueling military training to become a legendary Shaikû warrior. | ||
* Stellar Lineage: Valorîin often trace their family heritage back thousands of generations, preserving intricate genealogies. | * Stellar Lineage: Valorîin often trace their family heritage back thousands of generations, preserving intricate genealogies. | ||
Fun Oddities | Fun Oddities | ||