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Call of It'slâmwâ: Difference between revisions

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Cdjensen94
Cdjensen94 (talk | contribs) (Text replacement - "It'slémwé" to "It'slâmwâ")
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'''The Call of It'slémwé''' is the sacred summons that draws a spirit toward its eternal rest within the divine realm of [[It'slémwé]]. Heard at the moment of death—or in moments of great suffering, clarity, or sacred stillness—it is '''not merely a sound''', but a metaphysical pull experienced as music, memory, love, and light. It is considered by many to be the voice of the [[Meera Jenlek|Mother]] and [[Merrik Jenlek|Father]] themselves.
'''The Call of It'slâmwâ''' is the sacred summons that draws a spirit toward its eternal rest within the divine realm of [[It'slâmwâ]]. Heard at the moment of death—or in moments of great suffering, clarity, or sacred stillness—it is '''not merely a sound''', but a metaphysical pull experienced as music, memory, love, and light. It is considered by many to be the voice of the [[Meera Jenlek|Mother]] and [[Merrik Jenlek|Father]] themselves.


== When the Call Occurs ==
== When the Call Occurs ==
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== The Call While Dying ==
== The Call While Dying ==
The Call of It'slémwé does not require the soul to be fully severed from the body. It may manifest '''during the process of dying''', especially in moments of:
The Call of It'slâmwâ does not require the soul to be fully severed from the body. It may manifest '''during the process of dying''', especially in moments of:


* Extreme injury
* Extreme injury
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== The Call and Divinity ==
== The Call and Divinity ==
Those who carry [[Elements of It'slémwé]], or who have become [[Lesser Deity (Lethurèa)]] or [[Deity (Lethurèa)]], do not hear the Call as mortals do:
Those who carry [[Elements of It'slâmwâ|Elements of It'slâmwâ]], or who have become [[Lesser Deity (Lethurèa)]] or [[Deity (Lethurèa)]], do not hear the Call as mortals do:
* Instead of summoning them, it '''completes them'''—a homecoming echo, not an invitation.
* Instead of summoning them, it '''completes them'''—a homecoming echo, not an invitation.
* Near-death, they may still hear the voices of the Divine Parents, affirming their final transition.
* Near-death, they may still hear the voices of the Divine Parents, affirming their final transition.
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Some spirits, especially those killed by high trauma (e.g. [[Plasma Blasters]], [[Rift Gate (Lethurèa)]], or [[Kroetar]]) are scattered into [[Voyd]], beyond the range of the Call.
Some spirits, especially those killed by high trauma (e.g. [[Plasma Blasters]], [[Rift Gate (Lethurèa)]], or [[Kroetar]]) are scattered into [[Voyd]], beyond the range of the Call.
* The [[Naa'ôna]] must retrieve them manually.
* The [[Naa'ôna]] must retrieve them manually.
* These souls are not lost forever, but delayed in their journey to [[It'slémwé]].
* These souls are not lost forever, but delayed in their journey to [[It'slâmwâ|It'slâmwâ]].
[[Category:Lethurèa universe]]
[[Category:Lethurèa universe]]
[[Category:Meta-Physical]]
[[Category:Meta-Physical]]