Continuum Universes CCG: Difference between revisions
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| image = ContinuumCCGIcon.png | | image = ContinuumCCGIcon.png | ||
| caption-image = Games Icon | | caption-image = Games Icon | ||
| developer = [[Christian Daniel Jensen]], [[Ryan C. Jensen]] | | developer = [[User:Christian_D_Jensen|Christian Daniel Jensen]], [[User:rcjensen00|Ryan C. Jensen]] | ||
| publisher = [[Jensen Saga Studio]] | | publisher = [[Jensen Saga Studio]] | ||
| engine = Unity | | engine = Unity | ||
| version = Pre-Alpha | | version = Pre-Alpha | ||
| platform = PC | | platform = PC | ||
| status = Early Development | | status = Early Development — On Hold | ||
| releasedate = Unreleased - TBD | | releasedate = Unreleased - TBD | ||
| genre = Computerized Card Game | | genre = Computerized Card Game | ||
| mode = 1-2 Players | | mode = 1-2 Players | ||
| rating = M17 | | rating = {{GameRating | ||
|image = M17.png | |||
|contenttype = Nudity, Sexual Themes, Drugs and Alcohol Use, Blood and Gore, and Strong Language | |||
}} | |||
| media = Digital Download | | media = Digital Download | ||
| content_warning = | | content_warning = | ||
| intended_age = 17+ years | | intended_age = 17+ years | ||
| cpu = Intel i5 9400, AMD Ryzen 5 1500x | | cpu = Intel i5 9400, AMD Ryzen 5 1500x | ||
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*** Group | *** Group | ||
** Some entities have an advantage over other genders, such as a [[Deep City]] [[Prostitute|Hooker]], can seduce [[Gender|Males]] with a stat equal to or less than a specific value. | ** Some entities have an advantage over other genders, such as a [[Deep City]] [[Prostitute|Hooker]], can seduce [[Gender|Males]] with a stat equal to or less than a specific value. | ||
** In the case of Pairs such as [[ | ** In the case of Pairs such as [[Valorîin]] [[Lifemates (Valorîin)|Lifemates]] they may possess the [[Valorîin]] species trait but they are not effected by the debuffs inflicted by [[The Curse (Valorîin)|The Curse]]. | ||
* Faction and Teams | * Faction and Teams | ||
** Factions are meant to create synergistic rivalries with an opponents cards. This is meant to enhance gameplay and provide more play styles. | ** Factions are meant to create synergistic rivalries with an opponents cards. This is meant to enhance gameplay and provide more play styles. | ||
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=== Energies === | === Energies === | ||
* | * [[Rads (CCG Energy)|Rads]] | ||
* [[ | * [[Energy (CCG Energy)|Energy]] | ||
* [[Mana]] | * [[Mana (CCG Energy)|Mana]] | ||
* [[Aether]] | * [[Aether (CCG Energy)|Aether]] | ||
* [[Teleka]] | * [[Teleka (CCG Energy)|Teleka]] | ||
* Faith | * [[Faith (CCG)|Faith]] | ||
* Sins | * [[Sins (CCG Energy)|Sins]] | ||
* Grit | * [[Grit (CCG Energy)|Grit]] | ||
== Keywords and Terminology == | == Keywords and Terminology == | ||
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** Energies refers to intangible forces that are used to pay for and summon Cards. | ** Energies refers to intangible forces that are used to pay for and summon Cards. | ||
** Resources refers to tangible things that can be used to create or pay for cards. | ** Resources refers to tangible things that can be used to create or pay for cards. | ||
[[Category:Games]] | |||
[[Category:Computer games]] | |||
[[Category:Card games]] | |||
[[Category:Game development]] | |||