Jump to content

Christian Daniel Jensen: Difference between revisions

 
(2 intermediate revisions by the same user not shown)
Line 8: Line 8:
== Career ==  
== Career ==  
Jensen held a variety of jobs, from archivist to e-waste disposal technician. Each role ended due to mental health setbacks, leading him to return to family support and dedicate himself to writing and art as sources of personal solace.
Jensen held a variety of jobs, from archivist to e-waste disposal technician. Each role ended due to mental health setbacks, leading him to return to family support and dedicate himself to writing and art as sources of personal solace.
== From Books to Video Games and Back ==
For much of his early life, Jensen aspired to be an author. During middle school, he shared a draft of his novel ''[[Chosen (Book)|Chosen]]'' with classmates. The manuscript was circulated among more than 20 students, each expressing their enthusiasm for the story. This moment was pivotal, affirming his ambition to pursue authorship.
By the end of high school, Jensen’s interests shifted toward professional game development. However, after enrolling in “game development” programs—often little more than general arts degrees—and being told by a course chair that he “wasn’t a gamer,” Jensen began to question his path.
He later reflected:
<blockquote> “He was right. I wasn’t a gamer. All I had ever played were Star Wars, Zelda, and James Bond. I loved my SNES and N64, and eventually I moved to PC, but never had the power to play a serious game.” </blockquote>
Following this realization, Jensen became focused on acquiring new hardware and expanding his game collection, funding these purchases through various odd jobs. When circumstances forced him to stop working, he struggled with the inability to continue this habit but gradually learned to accept it. He found alternative ways to purchase games through small tasks, such as yardwork or organizing spaces.
After a significant family split, Jensen redirected his finances to support his family and could no longer maintain his gaming hobby at the same level. Ultimately, he came to feel content stepping back from constant game acquisition, returning to his passion for writing and 3D art. This renewed focus helped him rediscover his creative niche, once again centering his ambitions on authorship.


== Jensen Saga Studio ==
== Jensen Saga Studio ==
Line 19: Line 31:


== 3D Art and Graphic Design ==
== 3D Art and Graphic Design ==
A self-taught 3D artist and designer, Jensen produces custom models, textures, and UI/UX assets for his games and wikis. His work integrates both technical and artistic disciplines, with a focus on open-source software such as [https://www.gimp.org/ GIMP], [https://www.blender.org/ Blender], and [https://www.daz3d.com Daz3D Studio].
A self-taught 3D artist and designer, Jensen produces custom models, textures, and UI/UX assets for his games and wikis. His work integrates both technical and artistic disciplines, with a focus on open-source software such as [https://www.gimp.org/ GIMP] and [https://www.blender.org/ Blender].


== Modding and Community Contributions ==
== Modding and Community Contributions ==
Line 49: Line 61:


== Trivia ==
== Trivia ==
Favorite programming language: [[C#]]
Favorite programming language: [[wikipedia:C Sharp (programming language)|C#]]


Writing since preschool, game development since eighth grade
Writing since preschool, game development since eighth grade